TURN 9 |
Turn 9 |
EVENT – (7) No event.
Jormundgaard captures
Manator, Nan-Sinn, Divas, Morbius, and Theia.
The Draakheeri
capture the Batala, Delos and Caledor.
Thane breaks off the siege of Nergal and marches to Tor Yvesse.
The Voystroyans
capture the town of Dantoon and the castle Tor Anroc.
The Dwaffen continue
their scorched earth strategy razing Shumeru, Gidon, Scalus, Rhymes, Semerang
and Axanar. The Dwaffen also capture
Ba’ku, Galondon, Infernal, Bre’el, Haakon and Latrun.
0906
Landsdraak Foffen and the Third Anvil march on Xanthus at
Hasturas, while Xanthus is reinforced by mercenary Wyverns, marches north
towards the ruins of Galish Amerik.
|
|
Nastrond
|
Dwaffen
|
Xanthus (great
captain, charismatic, valorous, vainglorious, maneuver, magic user), Terminus, 1 harbringer(Orcus), 5
grave horrors, 5 wraths, 10 wyverns, baggage
|
Laandsdraak Foffen
(charismatic), 1 Harbringer (Thorin Oakenshield), 2 panzeren, 5 soldaten, 2
bombadiers, 2 warbears, 5 bolt throwers
|
Morale 6, CV 422
First Strike 190
|
Morale 6, CV 194
First Strike 16
|
-1 overstack, +1 GC, +1 scouts
|
Dwaffen pass terror check
|
Field Battle. +2 Nastrond advantage shifts odds to 4:1. Nastrond first strike causes no step
losses, Dwaffen first strike causes 1 step loss. Battle dice roll is a 10 (5/15R). Nastrond Victory. Nastrond sustains 10 step losses. The Dwaffen sustain 64 step losses.
|
Kalaach
Dwaffen raiders
approach Kalaach which they find defended by a strong garrison.
|
|
Dwaffen
|
Nastrond
|
1 griffenen
|
1 wight, 1 hellhound, 6 skeleton guard
|
Morale 4, CV 6
|
Morale 4, CV 32
First Strike 4
|
|
+1 Scouts
|
No battle. The Dwaffen Raiders fly off after seeing that the
city is well defended. The Dwaffen
Raiders move on to Latrun.
|
Stielstand
The Masovians attack
the Draak garrison.
|
|
Masovian Sword
Brothers
|
Draakheeri
|
Bidabals(eng), 3
spear brethren, 4 forgeguard
|
1 swordmaster
|
Morale 5, CV84
First Strike 12
|
Morale 6, CV 6
|
+1 engineer
|
Morale +1
|
Assault. No
advantage. 7:1 odds. Masovian first strike causes 2 step
losses. Battle dice roll is a 5
(-/60R). Masovian Victory. Masovians sustain no step losses. Draakheeri sustain 51 step losses and are eliminated.
|
Venta
The Voystroyans attack
the Draak garrison.
|
|
Voystroyans
|
Draakheeri
|
Count Vladimir
(vainglorious, great captain, valorous, horseman),4 Druz Cavalry, 2 Druz
Foot, 1 Huntsman
|
1 swordmaster
|
Morale 6, CV106
|
Morale 6, CV 6
|
+1 GC, +1 scouts
|
|
Assault. +2 Voystroyan
advantage. 7:1 odds. Battle dice roll
is a 9 (5/50R). Voystroyan
Victory. Voystroyans sustain 1 step
loss. Draakheeri sustain 53 step
losses and are eliminated.
|
Burdon
The Voystroyans attack
the Draak garrison.
|
|
Voystroyans
|
Draakheeri
|
Count Oleg
(vainglorious, great captain, valorous, horseman),4 Druz Cavalry, 1 Huntsman,
1 Troll Guard, 2 archers, 1 warbeast, 1 wyvrnn
|
1 ranger
|
Morale 6, CV128
|
Morale 6, CV 6
First Strike 6
|
+1 GC, +1 scouts
|
|
Assault. +2 Voystroyan
advantage. 7:1 odds. Draakheeri first
strike causes 1 step loss. Battle dice
roll is a 4 (-/75R). Voystroyan
Victory. Voystroyans sustain no step
losses. Draakheeri sustain 96 step
losses and are eliminated.
|
TURN 10
Turn 10 |
TURN 10 (SPRING) –
Final
EVENT – (4) Extreme Weather. Heavy rains and storms reduce all
lines of supply to 1 hex, and all BGs may only move half maximum allowance in
Turn 11.
The Dwaffen build two
castles: Castle Tassadar at 0705 and Castle St. Hoorn at 0804. The Dwaffen continue their scorched earth
strategy razing Ba’ku, Galondon, Infernal, Bre’el, Haakon and Latrun.
The Masovians occupy
Durnovaria and Avernus.
0805
Xanthus continues his march on the Dwaffen capital of
Guntervek. Uterlandsdraak Ballum gathers Landsdraak Foffen, Landsdraak
Ventenaal, the Ironmonger and the "Smith's Glory" Anvil and marches
at best speed to establish a defense in hex 0805 in the northern end of the
Galish Pass of the Hasturas Caldera.
Xanthus presses the attack.
|
|
Nastrond
|
Dwaffen
|
Xanthus (great
captain, charismatic, valorous, vainglorious, maneuver, magic user), Terminus (fs,ter), 1 harbringer
"Orcus" (ter), 5 grave horrors (fs,shk,sct), 5 wraths (fs,fan), 5
wyverns, baggage
|
Uterlandsdraak Ballum
(great captain) Landsdraak Foffen
(charismatic), Landsdraak Ventenaal
(plodder, strategist, attritionist), 1 wizard "the Ironmonger", 11
ironbound, and 12 bolt throwers (supp)
|
Morale 6, CV 362
First Strike 190
|
Morale 5, CV 258
|
-1 overstack, +1 GC, +1 scouts, -2 attack/deploy from the
road
|
Dwaffen pass terror check.
The Ironmonger casts Battlefury +1,
+1 GC, +1 strat., -2 attack/deploy from the road
|
Field Battle. +2 Dwaffen advantage shifts odds to 1:3. Xanthus’ first strike inflicts 19 step
losses. Battle dice roll is a 4
(152/5R). Xanthus victory. The Dwaffen are driven back to Castle St.
Hoorn. Xanthus pursues and sets up to
lay siege to the Dwaffen in Castle St. Hoorn (hex 0804). Xanthus sustains 39 step losses. The Dwaffen sustain 19 step losses. Attritionist general doubles all casualties
– Xanthus takes a total of 78 step losses, the Dwaffen take a total of 57
step losses.
|
Stielstand
Jormundgaard attacks
the Masovians who had just captured the town from the Draakheeri.
|
|
Jormundgaard
|
Masovian Sword
Brothers
|
Sir Belamour (eng,
char), 1 harbringer "THOR" (ter), 1 Frost Giant (supp), 2 Ulfendar
(fs, supp, sct), 1 Einherjhar, 1 Thegn, 1 Reaver (fs)
|
1 mercenary pike
|
Morale 7, CV102
First Strike 22
|
Morale 2, CV6
|
+1 engineer, +5 morale, +1 scouts
|
|
Assault. +7 Jormundar
advantage. 7:1 odds. Mercenaries surrender.
|
Dis
The Masovians invade
the Draakheeri Empire.
|
|
Masovian Sword
Brothers
|
Draakheeri
|
Aziel
(vainglorious), Magnus Commendator (charismatic),
Grand Marshall Godfry
(strategist), Sigmund (valorous),
1 harbringer(ter) “Jaden of the flaming sword”, 9 sword bretheren knights
(shk), 1 kosaki horseman(sct), 6 Ungol Horse Archer(fs), 6 forgeguard
(eng,stdf,sw)
|
1 mana cannon, 2 household guard, 8 draak archers (fs)
|
Morale 6, CV238
First Strike 22
|
Morale 5, CV92
First Strike 48
|
+1 scouts, +1 morale
|
|
Assault. +2 Masovian
advantage. advantage. 4:1 odds. Masovian first strike inflicts 6 step
losses. Battle dice roll is a 5
(15/45R). Masovian victory. Masovia sustains 14 step losses. The Draakheeri sustain 108 step losses and
are eliminated.
|
Narn
Masovia attacks the
Draakheeri garrison.
|
|
Masovian Sword
Brothers
|
Draakheeri
|
Marshal Robert
Guiscard (horseman), Grosluk,
Captain of the Foreguard (great captain, valorous), 2 spear brethren(sw),
2 kosaki(sct), 2 Ungol Horse Archer(fs), 6 Gryphon Legion (fanatic)
|
1 Swordmaster
|
Morale 5, CV74
|
Morale 6, CV6
|
+1 GC, +1 scouts
|
+1 morale
|
Assault. +1 Masovian
advantage. 7:1 odds. Battle dice roll is a 9 (5/50R). The Masovians sustain 1 step loss. The Draakheeri sustain 37 step losses and
are eliminated.
|
Norden
Masovia attacks the
Draakheeri garrison.
|
|
Masovian Sword
Brothers
|
Draakheeri
|
Bidabals(eng), 3
spear brethren(sw), 4 forgeguard (eng,stdf,sw)
|
1 Swordmaster
|
Morale 5, CV91
First Strike 12
|
Morale 6, CV6
|
+1 engineer
|
+1 morale
|
Assault. No
advantage. 7:1 odds. Masovian first strike inflicts no step
losses. Battle dice roll is a 4
(-/75R). Masovian victory. Masovia sustains no step losses. Draaks sustain 69 step losses and are
eliminated.
|
Delos
The Voystroyans attack
the Draakheeri garrison at Delos.
|
|
Voystroya
|
Draakheeri
|
Count Oleg
(vainglorious, great captain, valorous, horseman),3 Druz Cavalry, 1 Huntsman,
1 Troll Guard, 1 archers, 1 warbeast, 1 wyvrnn
|
1 Draak Archer
|
Morale 6, CV98
|
Morale 6, CV6
First Strike 6
|
+1 GC, +1 scouts
|
|
Assault. +2 Voystroyan
advantage. 7:1 odds. Draak first strike inflicts 2 step
losses. Battle dice roll is a 5
(-/60R). Voystroyan victory. Voystroyans sustain no step losses. Draaks sustain 77 step losses and are
eliminated.
|
Turn 11 |
TURN 11 (SPRING)
EVENT – (8) Change of Season.
Turn 12 will be Summer.
The Dwaffen rebuild
the town of Kabanov.
Under cover the
storms and heavy rain, Xanthus breaks off his siege of Castle St. Hoorn and
marches his army away to the southeast.
The Gargyln occupy
Offengast.
The Draakheeri occupy
Kurst.
The Sardaar Xvactori
of the Draakheeri commanding 1 paladin, 1 raptor, 1 slasher, 1 hippogryph, 2
elementals, 2 rangers and 1 swordmaster advances to occupy Kurst. 3 BGs of Jormundarian Ulfendar also advance
to Kurst to scout the position. In the
fact of Xvactori's army, the Ulfendar fall back to 2128 without battle.
A single Dwaffen
Griffenen BG scouts Sayrusa. They
observe that the city is defended by 12 skeleton guard BGs.
There was a conclave
of the northern kingdoms. Riders are enroute to Draakheeros, Aesgaard and
Kalaach bearing a proclamation signed by the emissaries of The Masovian
Brotherhood of the Sword, the Grand Duchy of Voystroya and the Dwaffenreich and
bearing the royal seals of these three great Kingdoms of the North.
Has it truly been eons since the
start of life? - The Great Smith, the Gargyln, the gods of men and Elves,
forging and molding our races...What have we done with this gift - what have we
done with this life - The real question is .. What will we do with it - Now?
The lives of men are so short in comparison with the other great races of the
land - Yet, the only memories we can truly gather together are the ones written
and forged in Bloodshed. Back and forth
our races have pushed - some resisted, others did not - still, the land could
hold all with no malice if that was so willed, and will do so again.
Yet where do we find ourselves
now? The evils of the underworld of Nastrond have been unleashed upon
our Dwaffen bretheren, yet they still hold - Nastrond now mass against men in
the lands of the west. The Servitors
of the Gargyln have infused their witch craft in the lives of men - not
Dwaffen kind, not Draakheeri - No, but the weak minds of men!
Yet what now? - they move against
Dwaffen, Draakheeri and men!! - bewitching those of weak minds, but not those
of strong spirit! They now stand poised
in the West, South and East, as well as dominate the islands of the great sea
in the south. The machinations of Draakheeri
continue to play tricks with the minds of men to the lands in the east and
south, yet they can see their future is clouded and it is no longer on the
horizon for them - It is here, now! - it is their time to choose! The
free peoples of Helcar are no longer free - shrouded in the mist of fate
- they too, blinded by the witchery of Gar - we must release them! The minds of the men of Jormundar are
befuddled - confused or worse, blinded by ambition, hear how their souls are
tortured by the witchery of the Gargyln, yet they allow themselves to be lead
by this dark, immoral race. Our duty
is to remove the veil that blinds, to restore true sight to the blind - to
restore the splendar of freedom, to release the souls, tortured by foul deeds,
to hear the bell of liberty ring once again across all the islands of the
Sea. It is the duty of free men to stand
in the way, to resist, to stand firm against the machinations of the Draakheeri
and the witchery of the Gargyln, to free all races of the evils of the
underworld, and to remove the treat of this alliance once and for all. The free peoples of
Masovia and Voystroya take their stand, firm to the end, and declare their
intent to free all repressed races across this world. To free the minds and
souls of all races no matter where they are - To never declare surrendar until
all enemies are vanquished or subdued.
In times past, men and Dwaffen
have risen up and fought together against oppression - But also, they have
against each other - A pitiful sight - the smashed sword and rent axe, together,
mingling with the Blood of man and Dwarf alike.
What of our time? - What will men and Dwaffen kind say in ages future
about our time?
Narn
Jormundgaard attacks
the Masovian General Bidabals who had just recently taken command of the
city.
|
|
Jormundgaard
|
Masovian Sword
Brothers
|
Sir Belamour (eng,
char), Sir Draconarius (strat,
val), 1 dragon “Jormundgand”, 4 valkyrie, 1 harbringer "THOR"
(ter), 1 Frost Giant (supp), 2 Ulfendar (fs, supp, sct), 1 Einherjhar, 1
Thegn, 1 Reaver (fs)
|
Bidabals(eng), 2 spear brethren(sw), 4 forgeguard (eng,stdf,sw)
|
Morale 7, CV180
First Strike 90
|
Morale 5, CV78
First Strike 12
|
+1 engineer, +2 morale, +1 scouts, -2 out of supply
|
+1 engineer
|
Siege Assault. +1
Jormundar advantage. Jormundar first
strike inflicts 5 step losses. Sword
Brother first strike inflicts 1 step loss.
Assault is at 3:1 odds.
Dice roll is a 4 (15/40R).
Jormundar victory. Jormundar
sustains 12 step losses. Sword
Brothers sustain 72 step losses. The
Sword Brothers are eliminated and Bidabals is captured.
|
Turn 12
TURN 12 (SUMMER)
EVENT – (6) No event.Jormundar: Razes Narn, sets out to sea and heads north to Mourngar, Svarog and Lingui.
Dwaffenreich: Continues to build up the defenses of the Reich. The Dwaffen build two new castles: Castle Thorin at 0904 and Castle Tursas at 1405.
Nastrond: Xanthus continues to march
south away from the Dwaffenreich.
The Gargyln: March
deeper into Voystroya and assault Toschenko.
The Draakheeri:
Attack into the Nastrond at Nergal, and move to recapture their northern cities
which were captured by the Masovians.
The Draakheeri assault Dis and Avernus.
The Masovian Sword
Brotherhood: The Masovians march to liberate Narn, but only find the smoking
ruins of the city after the Jormish raiders have razed the city.
Voystroya: The
Voystroyans enter the Nastrond and assault Sayrusa.
Toschenko
Porphyrion leads the
Gargyln Army against the desperate defenders of Toschenko.
|
|
Gargyln
|
Voystroya
|
Porphyrion(great
captain, charismatic), Zothomog(valorous,
mage, horseman, maneuver), Apsu
(valorous, engineer, charismatic), Cythlla(strategist,
valorous, charismatic) , 1 harbringer, 1 Derleth , 2 shub-nuggrath, 2
lurkers, 4 Chorazin, 2 b'moth devorourers, 2 star-spawn
|
Major Demitri
(maneuver), 2 horse archers, 1 ironnbound
|
Morale 6, CV 245
First Strike 172
|
Morale 4, CV 24
First Strike 0
|
+2 morale, +1 Great Captain, +1 engineer, -1 overstack
|
|
Siege Assault. +3 Gargyln advantage. 7:1 odds.
Gargyln first strike inflicts 6 step losses. Battle dice roll is a 6 (-/65r). Gargyln
victory. Gargyln sustain no step losses. Voystroyans sustain 160 step losses
and are eliminated.
|
Nergal
Thane leads the
Draakheeri Army against the undead at Nergal.
|
|
Draakheeri
|
Nastrond
|
Thane (great
captain), Gourvasious
(strategist), Alaquiznac
(horseman), Urodaar (valorous), Slotharius (charismtatic, plodder), Illiani (engineer, plodder), Octarian (maneuver, plodder), 1
harbringer, 1 paladin, 1 raptor, 2 slashers, 1 hippogryph, 1 mana ballista, 2
rock elementals, 2 rangers
|
Dreadlord Bospath,
(charismatic, engineer, vainglorious, maneuver, plodder), 12 skeleton guards
|
Morale 7, CV 191
First Strike 12
|
Morale 6, CV 96
First Strike 0
|
+1 Great captain, +1 engineer, +1 morale, terrifying 3
|
+1 engineer
|
Siege Assault. +2 Draakheeri advantage. 3:1 odds. Draak first
strike inflicts 1 step loss. Battle dice roll is a 9 (30r/10). Draak victory.
Draaks sustain 29 step losses. Nastrond sustains 10 step losses.
|
Dis
Olaaduri leads the
Draakheeri against the Masovian garrison at Dis.
|
|
Draakheeri
|
Masovian Sword
Brotherhood
|
Olaaduri,(commander)5
swordmasters, 1 mana ballista, 1 rock elementals
|
1 mercenary pike
|
Morale 6, CV 82
First Strike 0
|
Morale 2, CV 6
First Strike 0
|
+4 morale
|
|
Siege Assault. +4 Draakheeri advantage. 7:1 odds. Battle dice roll is a 7 (5/50r).
Draak victory. Draaks sustain 1 step loss. Masovians sustain 41 step losses.
|
Avernus
The Draakheeri attack
the Masovian garrison at Avernus.
|
|
Draakheeri
|
Masovian Sword
Brotherhood
|
2 swordmasters
|
1 kosaki horse
|
Morale 6, CV 12
First Strike 0
|
Morale 4, CV 4
First Strike 0
|
+2 morale
|
+1 scout
|
Siege Assault. +1 Draakheeri advantage. 4:1 odds. Battle dice roll is an 11
(30/10r). Masovian victory. Draaks sustain 2 step losses. Masovians sustain 2
step losses.
|
Mourngar
Draconarius attacks
the Masovian garrison at Mourngar.
|
|
Jormundgaard
|
Masovian Sword
Brothers
|
Draconarius
(strategist, valorous), Jormundgand the dragon, 4 valkyrie
|
1 mercenary pike
|
Morale 5, CV 78
First Strike
|
Morale 2, CV 6
First Strike 0
|
+3 morale, +1 scouts
|
|
Siege Assault. +4 Jormish advantage. Battle dice roll is a 4
(-/75r). Draak victory. Draaks sustain no step losses. Masovians sustain 60
step losses.
|
Sayrusa
Grand Duke Rurik of
Voystroya leads assaults the undead at Sayrusa.
|
|
Voystroya
|
Nastrond
|
Grand Duke Rurik
(vainglorious, great captain, valorous, horseman), 2 ironbound, 3 druzhina
cavalry, 2 druzhina foot, 1 troll guard, 2 archers, 1 warbeast, 1 huntsman,
12 bolt-throwers
|
Dreadlord Sinsalo
(charismatic, engineer, vainglorious, maneuver, plodder), 12 skeleton guards
|
Morale 5, CV 270
First Strike
|
Morale 6, CV 96
First Strike
|
+1 great captain, +1 scouts
|
+1 engineer, +1 morale
|
Siege Assault. No advantage.
2:1 odds. Battle dice roll is a 2 (15/40r). Battle is a Voystroyan
victory. Voystroyans sustain 15 step losses. Nastrond sustains 108 step losses
and are eliminated.
|