Sunday, June 19, 2016

The Battle Ends

As the battle continues, the Imperial center is pushed back, but the knights on the right drive off the cavalry wing.

The heavy knights drive back the barbarian cavalry on the right.  The Army of the Wild advances in the center.

Beast-men and kobolds crossing the river

Knights advance on the right

Beast-men hit the line

Foot knights

Guard Cavalry (RPE - Demonworld)

Barbarian heavy cavalry (Copplestone)
The barbarians press harder.  The Imperial Army starts its advance.

Imperial men at arms and infantry have driven the centaurs off on the left.

Pike block is moving up to reinforce the Imperial center right.
Men at arms move up to the center

The Imperial center has begun its advance

Imperial troops have left their field works and attacked in the center
Another shot of the center

The end game.  Both sides were down to the loss of one unit before breaking.  The Imperials held out, for a narrow victory.


  1. Very nice, I'm a big fan of 15mm fantasy...what rules do you use?

  2. We gave Kings of War an outing for this one. Don't really have a preferred ruleset since I haven't found one that is "just right."

    1. Ive played KoW in 15mm and quite like it but not really had the chance to try many other rules yet. Played Hail Caesar Fantasy, was quite good

  3. Hey man, beautiful stuff! What minis are the imperial knights? (The ones in picture number 5). My friend and I have actually been playing Hail Caesar in 15mm, (FB page: so far with our own home brew lists. HC has been excellent so far, and if you haven't given it a shot yet you should do so!

  4. Thanks for the kind words. The Imperial Knights are Ral Partha Europe (Demonworld). Foot knights from the Imperial and Isthar ranges. I've been trying out a few rulesets to find which I enjoy most. I have given Hail Ceaser a try, and that seems to be the one I will ultimately settle on for our games.

    Checked out your FB page, inspiring stuff you have there.